Meta — Quest 3

ASSISTED SCENE CAPTURE


A digital canvas that allows users to blend digital objects with their physical space. The experience invites the user to capture the environment around them using an inviting and soothing interactive process. The system prompts the user to look around, using Quest 3 brand new Color Passthrough, as the Global Mesh (digital replica of real surroundings) unfolds elegantly.

Meta — Quest 3 project documentation image

Meta Connect 2023 — Quest 3 launch!

Mark Zuckerberg and Andrew Bosworth featured these innovations during their keynote speeches at Connect 2023. The Mixed Reality Art and Metaverse Art teams collaborated with the Spatial Systems to conceptualize and produce this magical experience, where the device intelligently recreates the user's environment and defines a safe guardian space automatically.

Assisted Scene Capture — Quest 3

Global Mesh — Motion Behavior

Meta — Quest 3 project documentation image

Assisted Scene Capture — Previsualization

Assisted Scene Capture — Previsualization

Assisted Scene Capture — Development

Smart Guardian — Development

Global Mesh Shader — Development

Global mesh enables the creation of Mixed Reality experiences on VR devices, so developers can quickly and easily build believable experiences when blending physical and digital worlds.

<p>Mixed Reality enabled by Global Mesh</p>
<p>Mixed Reality enabled by Global Mesh</p>

Mixed Reality enabled by Global Mesh

Human centered design approach


The user is placed within the interplay, immersed at the center of the action. The eyes gaze have a directional effect in revealing and constructing the 3D geometry and using Motion we give control for it to move around and play with the reveal effect at its own pace, creating a sense of accomplishment and satisfaction.

Meta — Quest 3 project documentation image

Principles for visualizing Global Mesh

Emotional Brand Connection


By leveraging Meta’s color gradient and a unique animation to reveal the digital mesh, we wanted to create a sense of familiarity in the user by the connection with the overall on-boarding experience, from the unboxing of Quest 3 (packaging brand/colors), setting up the device through NUX (new user experience), all the way to the Virtual Home Environment. They all share the same intent and visual style.

My role:
Creative Direction, Design and Motion Lead